Starting Everydays

Iv decided to have a blast at doing some everyday renders. Im not planning on been super religious with it but will try and maintain it as long and frequent as possible.

Here are the first 2 days.

 

ED1 ED2_0455

Wind Tunnel

Today iv been screwing about with making a wind tunnel setup with X-Particles, iv worked on a couple of solutions the first one i set up using modifiers and rigged it up into a full user friendly preset.

windt1

Works pretty well and can look good, however its not realistic its not using a real world system. so that lead me down the track of using the xpDomain to make the particles act as smoke, and then using a big fan (wind modifier) with a really high strength to push the particles through the fluid. this seems to work quite well so ill get a render going and see how it looks.

Screen Shot 2015-09-24 at 17.00.08

 

 

Been a long time

Wow its been a long time sinceĀ I posted anything.

Since the last post my self and my little family moved down to Cornwall in the south west of the UK, to a little surf town called Newquay.

What a life style change we get to go out and walk along some stunning cost lines watching surfers out for a morning ride. have to say its the best thing we ever did.

newquay-beach-sea

X-Particles 3 was released and we have been working on more cool features for the next versions. ill try and get some more things posted soon.

Branching test

Testing out a few bits n bobs in the next release of X-Particles, due Q4(ish)

X-Particles V3 Flock Modifier tets

Quick test with our new flocking system under development at XP HQ. so much fun can’t wait till is out.